
LOOP HERO COMBOS HOW TO
Loop Hero: How to Get more Resurrection Charges.Goblin Camp: It is done by placing 10 Rock or Mountain cards.Bloody path: as for the combinations of mosaics, it is specifically allowing to spawn enemies from blood clots, despite how weak the enemies are they can serve as a source of additional loot when killing them, this combination is possible by putting 2 battlefields close to each other, thereby making their blue areas overlap.
Burned forest: to achieve this we have to put a storm temple near a forest or thicket, achieving the effect of extra magic damage.Vampire Mansion Grove: the combinations of mosaics for this it is possible to spawn Blood Golem enemies, this by placing the grove next to a vampire mansion.Training village: this will be created by putting a forest or scrub near a village.
Hungry grove: with this combination we have to place a grove of blood with a grove and the latter we destroy it with one of oblivion, we get a hungry grove, with which a hero can be hit on some occasions, thus having the Ability to devour any enemy that has 20 percent HP, even at Loop Hero by putting two blood groves together to create a hungry grove. It is important to take into account each of the mosaic combinations and for this we will see the details of each one below: What are the tile combinations in Loop Hero? In order to stay alive in the loop we have the possibility of using an interesting resource such as the combination of mosaics, this comes from the dead enemies that will drop some mosaics, which allows us to learn these combinations and these can be used inside and out of the loop, thereby achieving some special effects to get bonuses or even enemies to face, we just have to know what combinations of mosaics are and that is what will be explained in the following content, so let's continue. What to know about tile combinations in Loop Hero? Counterattack grants a 15% chance for all Skeletons to counterattack in response to direct damage to the Hero.We welcome you to our Loop Hero guide where we will talk about tile combinations. Preparation for a Ceremony strengthens the first 2 Skeletons summoned daily. Gift of Blood provides a chance, equal to the Rogue’s critical hit probability, for a hit to summon a Blood Lightning. Horde invites 3 Strengthened Skeletons to join the Hero on every loop and, better still, these three do not count towards the player’s maximum Skeleton count. Ambitions of the Dead heals a Skeleton, completely - and grants the Skeleton an additional 10% to damage and HP until the end of battle - after they kill an enemy. Laying Down One’s Life diverts any direct damage away from the Hero and splits it evenly among their summoned Skeletons. Art of Control increases a player’s maximum number of Skeleton summons by one. Edge of Impossible provides a 20% chance for players to exceed their maximum allowance so that 2 skeletons are summoned, instead of one, on their final summon. Supplies allows the player to store 10% of the supplies they’ve gained whenever they pass through a campfire tile. Shield of Faith provides one Stained Glass charge (up to a maximum stack of 3) which has a 20% chance of protecting the Hero. Axis Tilt causes time to flow 25% more rapidly alternatively, players can choose another Trait if they know how to unlock Loop Hero's Temporal Beacon. Surveyor provides Loop Hero players with Loop HP, an amount of HP equal to 0.5 times loop level, every time the Hero passes by a roadside tile that's adjacent to a building they've placed. Skilled Architect awards an amount of experience, equal to 8 times loop level, any time the player places a Building tile. Post-Mortem Toll provides the player with a 30% probability of receiving a random, basic resource chunk after killing an enemy. Deep Pockets increases the resource cap by 50%. Omicron’s Technique grants an additional resurrection charge, allowing the Hero to be immediately resurrected with 100% HP upon death. The Traits in this list can be unlocked by all classes in Loop Hero: S-Tier